Build 83
Jump to navigation
Jump to search
Released Fri, July 10, 2020
Stability
- Further terrain rework (WIP)
- Eliminates stuttering when “loading area”
- Increases terrain texture resolution in distant terrains
- Fixes end of the world being visible (terrain prolongs outside of the world borders)
- Reduces system complexity, allows easy world terrain updating
- Reworked car loading
- Fixes stuttering caused by trains spawning when approaching stations
- Potentially fixed the ignition switches not starting the train for some players
- Fixed fast-travel with handcar crashing the game
VR
- Fixed a bug sometimes making it impossible to teleport while moving
- Fixed a bug with Comms Radio getting dropped when used since build 82
- Potentially fixed a bug where grip binding could move to trigger after a while
- Fixed a bug causing Vive wands sticky item holding to behave like continuous
- Fixed inventory tooltip jittering if on a moving train
Career
- Fixed a bug with jobs not spawning properly after fast-travel
- Prevented manual service tip screen from showing on fees smaller than $1k
- Inverted sorting order of fees so the smallest ones show first
- Fixed fast-travel with handcar charging extra for loco transport
- Reworded a few Career Manager lines
Trains
- Fixed loaded trains having faulty mass in Freight Haul and Unloading jobs
- They were almost twice lighter than they should be
- Reworked hopper car UV map and texture to be modder friendly
- Made locomotive windows harder to break
- Loosened the ignition rotary switches on DE2 and DE6 locomotives
- Fixed unused locos being able to despawn if part of an active train
Misc
- Increased sunlight intensity
- It was accidentally lower than normal since the Overhauled release
- Fixed Hazmat spills/fire being temporarily disabled since #82
- Fixed tank car leak orientations being wrong and their cracks invisible
- Fixed a bug in NonVR where tab+esc would make the handheld item flimsy