Build 82
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Released Fri, June 26, 2020
Stability
- Reworked terrain loading
- Fixes abnormal RAM usage
- Should no longer cause crashes on PCs with 12 GB of RAM or more
- Somewhat reduces stuttering when loading new areas (WIP)
- Can cause vegetation NRE if player goes out of world bounds (WIP)
VR Controls
- Added option that Trigger operates all train controls
- If enabled then Grip only interacts with items
- On by default for Index users (based on feedback)
- Applies to all controllers except Vive wands
- Fixed left-hand item scrolling moving the player (e.g when page flipping)
- Fixed a bug where opening menu while hovering over a wrist orb could break the game
- Fixed a case where Comms Radio won’t work when taken out of the belt
- Fixed a bug where pageflipping could get stuck when not looked at, in VR
- Improved grab precision of Index controller (volume was too big)
NonVR Controls
- Fixed item view mode (Alt) getting bugged when alt-tabbing
- Fixed some bugs with nonVR inventory when adding items to the last slot
Trains
- Reworked shunter to have interactive doors
- Maintains the same UV layout so the existing skin mods still work
- Minor optimization to diesel locomotive rendering
Career
- Costs from manual servicing now add up to copay too
- Added Stats screen to Career Manager
- Shows player stats including total copay and time bonus deadline effect
- Removed "manual servicing" hint screen if the fee is bigger than remaining copay
- Reworded “you only need to pay” when having a smaller fee than copay
- Tweaked wording on “job denied” printout
- Explains that you only need to pay the fees you can afford, not all
- Fixed steam locomotive fee payment not putting out fire (causing ongoing env. fees)
- Fixed a rare case where a locomotive despawning during fee paying could break the game
- Updated DE6 license text to say it’s capable of loads up to 1400t
Items
- Fixed Shop Item Scanner sometimes not spawning where it should
- Fixed loco remote not charging through DE6’s windows
- Updated inventory item representations of most booklets, to make them language-independent
- Added key page to Schematic Map
- Tweaks to Schematic Map (missing switches, etc.)
- Fixed being able to fast travel to a locomotive you don't have a license for
World & Tracks
- Remodelled Iron Ore Mine chute area to be wider (prevents DE6 from clipping it in a corner)
- Reworked tracks around it to fit
- Made IME service station tender-accessible when reached head first
- Replaced an empty/unused shop building with an unenterable scenery shop model
- Moved HB D yard slightly so both a shunter and a flatcar can fit into the merge track
- Fixed oil silos floating
- Fixed terrain going over tracks at a wye west of Harbor
Misc
- Fixed user settings not getting saved until the player reopens the menu
- Fixed being able to fast-travel twice before the first one initiates, breaking the game
- NonVR Controls booklet now has a specific icon in inventory
Tutorial
- Changed the "Save and Exit" button text to not say that during the tutorial
- Fixed UI option not updating when choosing some options in tutorial
- Updated DV Guide texts to better explain some things
- Tweaked nonVR “pick up the Comms Radio” prompt wording
- Tweaked steam locomotive manual (+ added “prerequisites” page)