Build 96
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The Update was named "Slug, texture streaming & many more improvements"
Build 96 is the update where the slug was added.
Changelog
Stability
- Added texture streaming
- Instead of holding all textures in VRAM, the game now loads them dynamically
- This drastically reduces required VRAM capacity
- This also indirectly helps reduce RAM usage on PCs with limited VRAM
- This should help prevent crashes and stuttering induced by RAM/VRAM shortage
- Added options for this in Settings/Advanced
- Further reduced RAM usage (apart from texture streaming)
- Fixed corrupted saves being able to make the main menu unusable
- Fixed locomotive exploding being able to cause an error in driving UI
- Fixed turntable sounds continuing playing when the turning stops
- Fixed having a disabled right VR controller being able to break the game
- Fixed error caused by spamming keyboard shortcuts while teleporting into a loco
- Fixed “transform.SetParent” warning message spam in console
- Fixed AudioListener warning spam in main menu, in Oculus SDK
Graphics
- Added Nvidia Freestyle support (Ray tracing)
- Requires Nvidia GPU and GeForce Experience installed, latest drivers
- Press Alt+F3 to enable the Freestyle sidebar where you can add and edit filters
- We recommend giving the SSRTGI filter a try, which adds ray tracing
- Note that this alters game performance
- Fixed smoke not blending into fog nicely
- Fixed some cases of water surfaces z-fighting when viewed from above
- Fixed comms radio laser not rendering well over smoke
Train Simulation
- Added DE6 Slug
- DE6 Slug is a stripped-down DE6 (has TMs, but no diesel engine or cab)
- It’s a “work train” vehicle, located in a locked garage somewhere in the world
- The garage key can be purchased in Harbor shop for $20k
- The slug can be spawned freely in sandbox mode
- Couple it to any DE locomotive via MU to distribute power to more motors
- Doing this makes the locomotive engine better utilized at low speeds
- It allows for drastically reduced overheating and wheelslip when accelerating
- The slug is able to brake dynamically too
- The slug is filled with concrete to retain traction, making it very heavy
- EMF from its 6 TMs may drastically reduce locomotive’s top speed
- The slug can only assist a single locomotive, the one that was MU’d first
- Once unlocked, the slug can be moved around freely and never gets despawned
- It can also be moved anywhere via comms radio work train function for $5k
- The slug doesn’t receive damage and cannot be repaired
- The slug model is made so that most DE6 skins work with it out of the box
- Improved steam lubricator mechanics
- Fixed indicator not working correctly on S060
- Mechanical damage now starts when oil level gets under 50% (was 100%)
- Running gear now screeches based on oil level rather than damage
- Remade the running gear grinding sound to be more noticeable
- Lubricator now gets reset when paying fees, sleeping or rerailing
- Made accessing a fee for a single unit reset other sibling units to default state
- e.g. paying a tender fee also disables the injector on the locomotive
- Fixed S282A and S060 brake pads not glowing when overheated
- Made loco remote “pair” button do nothing if user is not on a locomotive
- Fixed locomotives sometimes despawning prematurely (S060 in particular)
- Made DH4 reverser immovable when the vehicle is traveling over ~8 km/h
- Made DM3 lever knobs white for improved visibility
- Fixed S282B (tender) missing the wheel slide particle effects
- Modified price of caboose garage key to $20k (was $25k)
- Modified price of caboose summon to $5k (was $10k)
- Fixed DE6 warped metal look causing strange dark blotches on the side
- Minor tweaks to the S060 UV map and modeling
Misc
- Reworked zoom in mouse mode
- Zooming now focuses on where the mouse cursor is
- Unzooming now returns the camera to the original position
- Held items now can be viewed zoomed in mouse mode
- Added setting “Within Reach” to Keyboard Driving difficulty parameter
- This allows using the keyboard controls only in vicinity of train controls
- This is now the default setting in Standard and Realistic presets
- Fixed lanterns falling off of S282 (and generally items when close to the vehicle edge)
- Fixed various inconsistencies with vehicle spawning
- Comms radio spawner mode no longer offers locked vehicles
- Comms radio spawner mode now includes work trains too
- Removed the comms radio work train mode from sandbox game mode
- Scenario train editor now shows locked vehicles with a locker icon
- Trying to start a scenario with a locked vehicle now issues a blocker popup
- Caboose is no longer missing from scenario train editor
- DM3 is no longer possible to spawn or fast travel with when it’s locked
- Creating a new session now defaults the difficulty preset to the last used one
- Fixed train keyboard controls being able to cause issues when pressed during pause
- Made sit and lean states turn off when walking away more than a couple meters
- Fixed being unable to pick up items after placing them on bed/couch
- Fixed boombox changing modes during game pause
- Increased intensity and range of comms radio LED light
- Fixed being able to dislodge doors, levers and such with the fuel hose plug
- Fixes to minor missing or floating objects in stations
VR
- Brought back physical touch interaction with buttons
- Now works as intended, please give it a try
- Can still be disabled in settings
- Simplified controller calibration
- Pointer beam is now relative to hand and uniform across all controllers
- Please let us know if calibration feels off and needs adjusting
- Fixed small items not always going to predefined position in hand, when grabbed
- Fixed shop scanner laser pointing down in VR
- Fixed some items being unable to be put in carabiner slots in VR
- Fixed being able to walk through thin colliders (e.g. turntable rod)
- Fixed UI interaction in localization test scene not working in VR
Tutorials
- Fixed career tutorial able to break if one avoids the steps that teaches how to jump
- Added career tutorial tutorial step teaching about the Lost & Found sheds
- Added a post-tutorial step teaching how to cancel jobs (trash bin)
- Added “Can’t save in tutorial” message in save manager, during career tutorial