Build 91
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Boombox & More!
Released Fri, March 12 2021
Stability & Internal
- Attempted fix for trains that occasionally spawn inside other trains, causing unfair fees
- Drastically improved automation of terrain build preparation process
- This speeds up internal workflow for build making and testing
- Preferences optimization
- Increased preferences reading speed
- Added functionality to auto-upgrade preferences
- Made anisotropic filtering auto-upgrade to Ultra, if was on High in previous build
- Added versioning to preferences file
- Updated Post Processing
Items
- Added Boombox
- Can be bought in CitySW
- Features two modes, Radio and Cassette player
- Radio can play real life online radio stations (included https://simulatorradio.com/)
- Players can add or create radio stations (see readme.pdf for details)
- Radio features audible signal loss effect when going through tunnels
- Cassette player can play cassettes that can be bought in shops
- Some cassettes contain music, whereas others point to players’ local playlist folders
- Players can add their own music to those playlists (see readme.pdf for details)
- Added item placing feature in nonVR
- Hold R while holding an item and aim at a surface to see item gizmo
- The gizmo will show warning color if aimed location clashes with another surface or item
- Use mouse scroll to rotate the gizmo
- Release R to place the item in place of the gizmo, at the aimed location
- Booklets now save the page they were on
- Fixed issues with Loco Remote
- Fixed nonVR mouse interaction not working with joysticks when ungrabbed
- Improved couple knob to react better to mousewheel
- Fixed item preview being offset in VR inventory
- Fixed issues with Pocket Watch
- Fixed occasional scrolling jam in nonVR
- Fixed wind knob chaotically colliding with the environment when held
- Fixed falling too slow
- Fixed the inability to pick up the items remaining on the turntable control panel in nonVR
- Item highlighting is now disabled by default in nonVR
- Optimized shovel texture size
VR
- Made improvements to belt orbs
- Their position is now saved
- Items stored in them are now saved too
- Orb rotation now snaps to 90 degree angles when in close proximity
- Rotation gizmo now appears when hovering over the orb
- Improved controller anchors for Cosmos users (thanks Niko!)
- Fixed draft lever (and DE6 windows) not working on some headsets
- Fixed shovel in VR getting dropped when holding it a certain way and teleporting
Career
- Rerailing is now free until buying licenses CCUR1 or LONG1
- Improved randomness of destination input tracks in job generation
- License printouts now list license dependencies
- Removed the ability to click trash bin to delete job (throw it in instead)
Tutorial
- Fixed taking money via wallet-click in tutorial breaking the tutorial
- Tutorial now introduces the player to mouse-scroll train controls in nonVR
- Fixed various rare bugs with reloading the game while in tutorial part 2 or skipping tutorial
Misc
- Removed snow, at least until next Christmas
- Improved interactable control aim precision in nonVR
- Limited junction speed limit to 60 (was 70 before), to prevent unexpected derailments
- Money left in cash registers, career managers, etc. is now returned to wallet on game quit
- Fixed receipt not being able to flip pages
- Fixed missing crosshair tooltip in nonVR if starting the game with Cab Highlight option off
- Fixed nonVR inventory bugging out when retrieving items via pause menu
- Improved tender water hatch to be easily grabbable in nonVR
- Tweaked shape of controller tooltip background in VR
- Added readme.pdf to game root folder